| Advance Program |
Conference Program
June 25th, Morning
1. 8:40am-9:10 am: Open Ceremony [Chair: Zhigeng Pan]
(1) Welcome message from the conference chair
(2) Short speech from the local organizer
(3) Message from representative of NSFC
(4) Message from program Co-chair
2 9:10am-9:40am: Open Issuing of “Transactions on Edutainment”(ToE)
(1) Short speech from publisher
(2) Message from co-EiC
(3) Message from Editorial office
(4) Group Photo
3. Coffee break [9:40am-10:10am];
4 10:10am-12:00am: Invited talks [Chair: Jim Chen]
(1) Virtual Environments with Content Sharing
(Madjid Merabti Liverpool John Moores University, UK)(2) Towards a Virtual try-on technology
(André Gagalowicz, INRIA, France)
June 25th, afternoon
1. 14:00pm-15:45pm: Parallel Sessions first half
2. 16:15pm-18:00pm: Parallel Sessions second half
(1) Session 1: E-Learning Platforms and Tools
[Chair: Xiaogang Jin, 14:00pm-15:45pm]
[Chair: Jun Feng, 16:15pm-18:00pm](2) Session 2: Interaction in Game and Education
[Chair: Chair:Jesús Ibáñez, 14:00pm-15:45pm]
[Chair: Carlos Delgado-Mata, 16:15pm-18:00pm](3) Session 3: Application of E-Learning Systems
[Chair: Toyohide Watanabe, 14:00pm-15:45pm]
[Chair: Dominique Archambault,16:15pm-18:00pm](4) Session 4: Graphics Rendering and Digital Media
[Chair: Mohd Shahrizal Sunar, 14:00pm-15:45pm]
[Chair: Yangsheng Wang, 16:15pm-18:00pm](5) Meeting of Editorial Board of ToE
[Chair: Wolfgang Muller 14:15pm—15:45pm]
3. Coffee break [15:45pm-16:15pm];
STC meeting
20:00pm—21:pm
June 26th, Morning
1. 8:30am-10:1 0 am Invited talks [Chair: Jiaoying Shi]
(1) Applications of Mixed Reality for Edutainment and Activity Recognition based Human Environment Interaction
(Hyun S. Yang, KAIST, Korea )(2) Human-computer interaction
(Adrian David Cheok NUS, Singapore)2 10:10am—10:25am Book Signing for the Chinese version of “Computer Graphics”
[Chair: Jim Chen; this is for domestic participants]
Message from the publisher
Speech from the author (Steve Cunningham)
Message from the main translator (Jiaoying Shi)
Book signing and delivering
3. Coffee break [10:25 am-10:40am];
4. 10:40am-12: 20 am Invited talks [Chair: Ryohei Nakatsu]
(3) Natural Interactive Entertainment
(Yangsheng Wang, CAS Institute of Automation, China)(4) Virtual or Reality? Does Robots better for learning?
(Maiga Chang Athabasca University, Athabasca, Alberta, Canada)
June 26th, Afternoon
1. 14:00pm-15:45pm: Parallel Sessions first half
2. 16:15pm-18:00pm: Parallel Sessions second half
(1) Session 5: Game Design and Development
[Chair: Abdennour El Rhalibi, 14:00pm-15:45pm]
[Chair: Wolfgang Mueller, 16:15pm-18:00pm](2) Session 6: E-Learning System for Education
[Chair: Hyun S. Yang, 14:00pm-15:45pm]
[Chair:, Dominique Archambault 16:15pm-18:00pm](3) Session 7: Virtual Characters, Animation and Navigation
[Chair: André Gagalowicz 14:00pm-15:45pm]
[Chair: Woontack Woo, 16:15pm-18:00pm](4) Meeting of Editorial Board of IJVR
[Chair: Zhigeng Pan 14:15pm—15:45pm]
(5) Panel on “Culture Computing”
[Chair: Ryohei Nakatsu]
[Panelist: Hyun S. Yang, Adrian Cheok, Makoto Sato, Jiaoying Shi, Abdennour El Rhalibi, Judy Brown, Jim Chen, Zhigeng Pan, others are welcome to join]
3. Coffee break [15:45pm-16:15pm];
June 27th , Morning
1. 8:40am-10:10am: Parallel Sessions
2. 10:40am-12:10am: Parallel Sessions
(1) Session 8: Geometric Modeling in Games and Virtual Reality
[Chair: Steve Cunningham, 8:40am-10:10am]
[Chair: Mingmin Zhang, 10:40am-12:10am](2) Session 9: Integration of Game and Education
[Chair: Magia Chang, 8:40am-10:10am]
[Chair: Judy Brown, 10:40am-12:10am](3) Session 10: E-Learning Resource Management
[Chair: Ryohei Nakatsu, 8:40am-10:10am]
[Chair: Xiaopeng Zhang, 10:40am-12:10am]3. Coffee break [10:10am-10:40am];
Parallel Sessions:
June 25th, afternoon
Session 1: E-Learning Platforms and Tools
14:00pm-18:00pm
WRITE: Writing Revision Instrument for Teaching English
Jia-Jiunn Lo, Ying-Chieh Wang, and Shiou-Wen Yeh
U-Teacher: Ubiquitous Learning Approach
Zacarias-Flores Fernando, Cuapa Canto Rosalba, Lozano-Torralba Francisco, Vazquez-Flore Andres s, and Zacarias-Flores Dionicio
A Model for Knowledge Innovation in Online Learning Community
Qinglong Zhan
The Design of Software Architecture for E-Learning Platforms
Dongdai Zhou, Zuo Zhang, Shaochun Zhong, and Pan Xie
An Educational Component-Based Digital TV Middleware for the Brazilian’s System
Juliano Rodrigues Costa, and Vicente Ferreira Lucena Jr
Designing and Developing Process-oriented Network Courseware: IMS Learning Design Approach
Yue-liang Zhou, and Jian Zhao
Design and Implementation of Game-Based Learning Environment for Scientific Inquiry
Ruwei Yun, Meng Wang, and Yi Li
Research and Implementation of Web-based E-Learning Course Auto-generating Platform
Zhijun Wang, Xue Wang, and Xu Wang
A Virtual Environment for Interactive Intermolecular Force Education
Makoto Sato, Xiangning Liu, Jun Murayama, Katsuhito Akahane and Masaharu Isshiki
Construction and Evaluation of a Robot Dance System
Kuniya Shinozaki, Akitsugu Iwatani and Ryohei Nakatsu
Session 2: Interaction in Game and Education
14:00pm-18:00pm
Hand Contour Tracking Using Condensation and Partitioned Sampling
Daiguo Zhou, Yangsheng Wang, and Xiaolu Chen
Integrating gesture recognition in airplane seats for in-flight entertainment
Rick Westelaken, Jun Hu, Hao Liu, and Matthias Rauterberg
Designing engaging interaction with contextual patterns for an educational game
Chien-Sing Lee
Design and Implement of Game Speech Interaction Based on Speech Synthesis Technique
Xujie Wang, and Ruwei Yun
Two-arm haptic force-feedbacked aid for the shoulder and elbow telerehabilitation
Patrick Salamin, Daniel Thalmann, Frédéric Vexo, and Stéphanie Giroud
Vision Based Pose Recognition in Video Game
DongHeon Jang, XiangHua Jin, and TaeYong Kim
Memotice Board: a notice board with spatio-temporal memory
Jesús Ibáñez, Oscar Serrano, David García, and Carlos Delgado-Mata
Mobile Cultural Heritage: The case study of Locri
Giuseppe Cutrí, Giuseppe Naccarato, and Eleonora Pantano
Interacting with Augmented Assets in Cultural Tourism
Linaza Maria Teresa, Ander Garcia, Isabel Torre and Jose Ignacio Torres
Interactive Storytelling: Approaches and techniques to achieve dynamic stories
Abdennour El Rhalibi
Session 3: Application of E-Learning Systems
14:00pm-18:00pm
An Examination of Students' Perception of Blended e-Learning in Chinese Higher Education
Jianhua Zhao
Research and Application of Learning Activity Management System in College & University E-learning
Li Yan, Jiumin Yang, Zong-Kai Yang, Sanya Liu, and Lei Huang
Motivate the Learners to Practice English through Playing with Chatbot CSIEC
Jiyou Jia, and Weichao Chen
A Strategy for Selecting Super-peer in P2P and Grid Based Hybrid System
Sheng-Hui Zhao, Gui-Lin Chen, Guo-Xin Wu, and Ning Qian
Personal Knowledge Management in E-learning Era
Weichao Li, and Yong Liu
Teaching Machine Learning to Design Students
Bram van der Vlist, Rick van de Westelaken, Christoph Bartneck, Jun Hu, Rene Ahn, Emilia Barakova, Frank Delbressine, and Loe Feijs
A Survey on the use of “New Perspective English Learning System” among university students
Jing Zhang, and Min Li
Evolving game NPCs based on Concurrent Evolutionary Neural Networks
XiangHua Jin, DongHeon Jang, and TaeYong Kim
An Approach to a Visual Semantic Query for Document Retrieval
Paul Villavicencio, and Toyohide Watanabe
Computer-Assisted Paper Wrapping with Visualization
Kenta Matsushima, Hiroshi Shimanuki, and Toyohide Watanabe
Session 4: Graphics Rendering and Digital Media
Terrain Synthesis Based on Microscopic Terrain Feature
Shih-Chun Tu, Chun-Yen Huang, and Wen-Kai Tai
14:00pm-18:00pm
A Double Domain Based Robust Digital Image Watermarking Scheme
Chuang Lin, Jeng-Shyang Pan, and Zhe-Ming Lu
ABF Based Face Texturing
Xia Zhou, Yangsheng Wang, Jituo Li, and Daiguo Zhou
Tile-Based Interactive Texture Design
Weiming Dong, Ning Zhou, and Jean-Claude Paul
Efficient method for point-based rendering on GPUs
Lamei Yan, and Youwei Yuan
Efficient Mushroom Cloud Simulation on GPU
Xingquan Cai, Jinhong Li, and Zhitong Su
A Pen-based 3D Role Modeling Tool for Children
Jie Li, Danli Wang and Guozhong Dai
Behavioural Reactive Agents to define Personality Traits in the videogame Uberpong
Carlos Delgado Mata
June 26th, Afternoon
Session 5: Game Design and Development
14:00pm-18:00pm
Designing virtual players for Game Simulations in a pedagogical environment: A case study
Jean-Marc Labat
The Relationship between Game Genres, Learning Techniques and Learning Styles in Educational Computer Games
Kowit Rapeepisarn, Kevin Wong, Chun Che Fung, and Myint Swe Khine
EFM: A Model for Educational Game Design
Minzhu Song, and Sujing Zhang
Towards generalised accessibility of computer games
Dominique Archambault, Thomas Gaudy, Klaus Miesenberger, Stéphane Natkin, and Roland Ossmann
Designing narratology-based educational games with nonplayers
Yavuz Inal, Turkan Karakus, and Kursat Cagiltay
Interactive Game Development with a Projector-Camera System
Andy Wang
Animated impostors manipulation for real-time display in games design
Youwei Yuan, and Lamei Yan
Developing a Digital Game-Based Situated Learning System for Ocean Ecology
Jia-Jiunn Lo, Nai-Wei Ji, Ya-Hui Shu, Wan-Jyun You and Yi-Ting Chen
A Reusable Eduventure Game Framework
Wenfeng Hu
Timed Automata-Based Rehabilitation Training Game Design for the Affected Lower Extremity of Hemiparetic Patient
sang yun kim, Gi Sook Jung, Seung Deuk Byun, Lee Yang Soo and Soon Ki Jung
Session 6: E-Learning System for Education
14:00pm-18:00pm
A Humanized Mandarin E-learning System Based on Pervasive Computing
Yue Ming, Zhenjiang Miao, Chen Wang, and Xiuna Yang
An Interactive Simulator for Information Communication Models
Mohamed Hamada
iThaiSTAR – a Low Cost Humanoid Robot for Entertainment and Teaching Thai Dances
Chun Che Fung, Thitipong Nandhabiwat, and Arnold Depickere
The Study on Visualization Systems for Computer-Supported Collaborative Learning
SooHwan Kim, Hyeoncheol Kim, and SeonKwan Han
Hangeul Learning system
Jung Jae Won, and Jong Weon Lee
An Ajax-Based Terminology System for E-Learning 2.0
Xinchun Cui, Haiqing Wang and Zaihui Cao
Idea and Practice for Paperless Education
Yiming Chen, and Lianghai Wu
SyTroN: virtual desk for collaborative, tele-operated and tele-learning system with real devices
Ryad Chellali, Nicolas Mollet, Cedric Dumas and Geoffroy Subilaeau
ARGarden: Augmented Edutainment System with a Learning Companion
Sejin Oh and Woontack Woo
Session 7: Virtual Characters, Animation and Navigation
14:00pm-18:00pm
Virtual Avatar Enhanced Nonverbal Communication from Mobile Phone to Internet
Jiejie Zhu, Zhigeng Pan, Guilin Xu, Hongwei Yang, and David Adrian Cheok
[please move this to the morning of 27th, can it be switched with that of Xiaopeng’s????]
Analysis of Role Behavior in Collaborative Network Learning
Xiaoshuang Xu, Jun Zhang, Egui Zhu, Feng Wang, Ruiquan Liao and Kebin Huang
Survey on Real-Time Crowds Simulation
Adi Azahar, Mohd Shahrizal Sunar, Daut Damanr, and Abdullah Bade
TS-Animation: A Track-based Sketching Animation System
Gangyu Wu, Danli Wang, and Guozhong Dai
Dynamic Axial Curve-pair Based Deformation
M L Chan, and K C Hui
3D Freehand Canvas
Miao Wang, Guangzheng Fei, Zijun Xin, Yi Zheng, and Xin Li
Sparse Key Points Controlled Animation for Individual Face Model
Jian Yao, Yangsheng Wang, and Bin Ding
Networked Virtual Marionette Theater
Daisuke Ninomiya, Kohji Miyazaki and Ryohei Nakatsu
Tour into Virtual Environment in the Style of Pencil Drawing
Yang Zhao, Dang-en Xie, and Dan Xu
Research and Implementation of Hybrid Tracking Techniques in Augmented Museum Tour system
Hong Su, Bo Kang, and Xiaocheng Tang
June 27th, Morning
Session 8: Geometric Modeling in Games and Virtual Reality
8:40am-12:10am
Virtual Artistic Paper-Cut
Hanwen Guo, Minyong Shi, Zhiguo Hong, Rui Yang, and Li Zhang
Extension of a Tabletop Interface using Mobile Augmented Reality
Sewon Na, Mark Billinghurst and Woontack Woo. TMAR
Model and Animate Plant Leaf Wilting
Shenglian Lu, Xinyu Guo, Chunjiang Zhao, and Chengfeng Li
The Technical Research and System Realization of 3D Garment Fitting System Based on Improved Collision-check Algorithm
Qingqing Chen, Junfeng Yao, Hanhui Zhang, and Kunhui Lin
Reconstruction of Tree Crown Shape from Scanned Data
Chao Zhu, Xiaopeng Zhang, Baogang Hu, and Marc Jaeger
A Survey of Modelling and Rendering Trees
Qi-Long Zhang, and Ming-Yong Pang
Creating Boundary Curves of Point-set Models in Interactive Environment
Pei Xiao, and Ming-Yong Pang
Rational Biquartic Interpolating Surface Based on Function Values
Siqing Deng, Kui Fang, Jin Xie and Fulai Chen
3D Modelling for Metamorphosis for Animation
Li Bai,Yi Song, and Yangsheng Wang
A Sufficient Condition for Uniform Convergence of Stationary p-subdivision Scheme
Yikuan Zhang, Ke Lu, Jiangshe Zhang, and Xiaopeng Zhang
Session 9: Integration of Game and Education
8:40am-12:10am
Study of Game Scheme for Elementary Historical Education
Hai Yan Wu, and Xun Wang
Integration of Game Elements with Role Play in Collaborative Learning — A Case Study of Quasi-GBL in Chinese Higher Education
Zhi Han, and Zhenhong Zhang
A Case of 3D Educational Game Design Implementation
Shi Huimin, Yi Li, and Haining You
Mathematical Education Game based on Augmented Reality
Hye Sun Lee, and Jong Weon Lee
Game-based Learning Scenes Design for Individual User in the Ubiquitous Learning Environment
Stis Wu, Maiga Chang, and Jia-Sheng Heh
Learning Models for the Integration of Adaptive Educational Games in Virtual Learning Environments
Javier Torrente, Pablo Moreno-Ger, and Baltasar Fernández Manjón
The Potential of Interactive Digital Storytelling for the Creation of Educational Computer Games
Sebastian A. Weiß, and Müller Wolfgang
Designing Educational Game:Case Study of ‘Europe 2045’
Vit Sisler and Cyril Brom
Session 10: E-Learning Resource Management
8:40am-12:10am
Knowledge Discovery by Network Visualization
Hong Zhou, Yingcai Wu, Ming-Yuen Chan, Huamin Qu,Zhengmao Xie, and Xiaoming Li
Research on Emotional Vocabulary-driven Personalized Music Retrieval
Bin Zhu, and Tao Liu
Research on Update Service in Learning Resources Management System
Yongjun Jing, Jian Jie, Shaochun Zhong, and Xin Li
On Retrieval of Flash Animations Based on Visual Features
Xiangzeng Meng, and Lei Liu
The Design of Web-based Intelligent Item Bank
Shaochun Zhong, Yongjiang Zhong,Jinan Li, Wei Wang,and Chunhong Zhang
Methods on educational resource development and application
Shaochun Zhong,Jinan Li, Zhuo Zhang, Yongjiang Zhong, and Jianxin Shang
Study on the Management of Resources Virtualization Based on Network
Gui-Lin Chen, Sheng-Hui Zhao, Li-Sheng Ma, and Ming-Yong Pang
The F-R Model of Teaching in Chinese Universities
Hui Zhao, Yanbo Huang, and Jing Zhang
Modification of Web Content According to the User Requirements
Pavel Ocenasek