List of Accepted Papers of Edutainment’2008

 

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Note:

1. The paper size for camera-ready version is strictly limited to 10-12 pages for “Full Paper” and 6-8 pages for “Short paper”. The papers marked by “ToE” will be published in the international journal ---- “Transaction of Edutainment(published by springer), and the other papers (marked by “LNCS”)will be included in special issue of Springer’s Lecture Notes of Computer Science (indexed by EI,ISTP).

2. Camera-ready paper should be formatted using the Springer’s guidelines. Please choose either the LaTeX package or the Word template. Before final submission, authors should make sure that their camera-ready papers are in correct format and can be printed properly in PDF format. (In your submission, PDF version and all files for creating the PDF-file are needed, at the same time, with your filled copyright form).

You can visit http://www.springer.com/computer/lncs?SGWID=0-164-2-72376-0 to download the LaTeX package or the Word template and the copyright form. (Please find the “Downloads” in the webpage).

3. The camera-paper should be submitted by 20th March. Authors can submit the camera-ready paper to edutainment2008@njnu.edu.cn and edutainment2008@live.cn simultaneously. We will reply all submission emails as soon as possible.

4. At least one author should register for Edutainmet’2008 for the corresponding paper to be included in the proceedings, or be recommended to the journal. The registration information will be announced soon.

!!! The deadline of submitting the camera-ready papers is 20th March. !!!

If you have any questions or suggestions, please send email to edutainment2008@njnu.edu.cn or edutainment2008@live.cn.

 

Author(s) and Title

Paper Restriction

Publication

Jia-Jiunn Lo, Nai-Wei Ji, Ya-Hui Shu, Wan-Jyun You and Yi-Ting Chen. Developing a Digital Game-Based Situated Learning System for Ocean Ecology

Full Paper

ToE

Makoto Sato, Xiangning Liu, Jun Murayama, Katsuhito Akahane and Masaharu Isshiki. A Virtual Environment for Interactive Intermolecular Force Education

Full Paper

ToE

Wenfeng Hu. A Reusable Eduventure Game Framework

Full Paper

ToE

Sejin Oh and Woontack Woo. AR Gardening: AR Edutainment System with an Augmented Learning Companion

Full Paper

ToE

Sewon Na, Mark Billinghurst and Woontack Woo. TMAR: Extension of a Tabletop Interface using Mobile Augmented Reality

Full Paper

ToE

sang yun kim, Gi Sook Jung, Seung Deuk Byun, Lee Yang Soo and Soon Ki Jung. Timed Automata-Based Rehabilitation Training Game Design for the Affected Lower Extremity of Hemiparetic Patient

Full Paper

ToE

Vit Sisler and Cyril Brom. Designing Educational Game: Case Study of ‛Europe 2045’

Full Paper

ToE

Carlos Delgado Mata. Behavioural Reactive Agents to define Personality Traits in the videogame Uberpong

Full Paper

ToE

Jie Li, Danli Wang and Guozhong Dai. A Pen-based 3D Role Modeling Tool for Children

Full Paper

ToE

Kuniya Shinozaki, Akitsugu Iwatani and Ryohei Nakatsu. Construction and Evaluation of a Robot Dance System

Full Paper

ToE

Dr Abdennour El Rhalibi. Interactive Storytelling: Approaches and techniques to achieve dynamic stories

Full Paper

ToE

Linaza Maria Teresa, Ander Garcia, Isabel Torre and Jose Ignacio Torres. Interacting with Augmented Assets in Cultural Tourism

Full Paper

ToE

Daiguo Zhou, Yangsheng Wang and Xiaolu Chen. Hand Contour Tracking Using Condensation and Partitioned Sampling

Full Paper

LNCS

Guo Hanwen. Virtual Artistic Paper-Cut

Full Paper

LNCS

Huamin Qu. Knowledge Discovery by Network Visualization

Full Paper

LNCS

Thomas Gaudy, Stéphane Natkin and Dominique Archambault. Pyvox 2: an audio game accessible to visually impaired people playable without visual nor verbal instructions

Full Paper

LNCS

zhu bin and tao liu. Research on Emotional Vocabulary-driven Personalized Music Retrieval

Full Paper

LNCS

Fernando Zacarias-Flores, Rosalba Cuapa Canto, Francisco Lozano-Torralba, Andres Vazquez-Flores and Dionicio Zacarias-Flores. u-Teacher: Ubiquitous Learning Approach

Full Paper

LNCS

Mohamed Hamada. An Interactive Simulator for Communication Models in Information Theory

Full Paper

LNCS

Shih-Chun Tu, Min-Yu Chiang and Wen-Kai Tai. Terrain Synthesis Based on Microscopic Terrain Feature

Full Paper

LNCS

Gangyu Wu, Danli Wang and Guozhong Dai. TS-Animation: A Track-based Sketching Animation System

Full Paper

LNCS

Shuqun Yang, Nan Jiang and Qiulin Ding. An Algorithm of Constructing Concept Lattices for CD-CAT

Full Paper

LNCS

jean-marc LABAT. Designing virtual players for Game Simulations in a pedagogical environment: A case study

Full Paper

LNCS

Jun Hu, Rick Westelaken, van de, Hao Liu and Matthias Rauterberg. Integrating gesture recognition in airplane seats

Full Paper

LNCS

Jianhua Zhao. An Examination of Students' Perception of Blended e-Learning in Chinese Higher Education

Full Paper

LNCS

Chien-Sing Lee. Designing engaging interaction with contextual patterns: A case study on an educational game

Full Paper

LNCS

Giuseppe Cutrì, Giuseppe Naccarato and Eleonora Pantano. Mobile Cultural Heritage: The case study of Locri

Full Paper

LNCS

Qinglong Zhan. A Model for Knowledge Innovation in Online Learning Community

Full Paper

LNCS

Kowit Rapeepisarn, Kevin Wong, Chun Che Fung and Myint Swe Khine. The Relationship between Game Genres, Learning Techniques and Learning Styles in Educational Computer Games

Full Paper

LNCS

jing yongjun and zhong shaochun. Research on Update Service in Learning Resources Management System

Full Paper

LNCS

Zhi Han and Zhenhong Zhang. Integration of Game Elements with Role Play in Collaborative Learning —A Case Study of Quasi-GBL in Chinese Higher Education

Full Paper

LNCS

Xiangzeng Meng and Liu Lei . On Retrieval of Flash Animations Based on Visual Features

Full Paper

LNCS

dongdai zhou, Shaochun Zhong and Zuo Zhang. THE DESIGN OF SOFTWARE ARCHITECTURE FOR E-LEARNING PLATFORMS

Full Paper

LNCS

Yue Ming and Zhenjiang Miao. A Mandarin E-learning System in Humanized Pervasive Environment

Full Paper

LNCS

Li Yan, Jiumin Yang, Zong-Kai Yang, Sanya Liu and Lei Huang. Research and Application of Learning Activity Management System in College & University E-learning

Full Paper

LNCS

zhong shaochun, Jinan Li, wei wang, Yongjiang Zhong and JianXin Shang. The Design of Web-based Intelligent Item Bank

Full Paper

LNCS

zhong shaochun, Jinan Li, Zhuo Zhang, Yongjiang Zhong and wei wang. Methods on educational resource development and application

Full Paper

LNCS

Jiyou Jia and Weichao Chen. Motivate the Learners to Practice English through Playing with Chatbot CSIEC

Full Paper

LNCS

guilin chen, shenghui zhao, lisheng ma and Mingyong Pang. Study on the Management of Resources Virtualization Based on Network

Full Paper

LNCS

Weichao Li and Yong Liu. Personal Knowledge Management in E-learning Era

Full Paper

LNCS

Xia Zhou, Yangsheng Wang, Jituo Li and Daiguo Zhou. ABF Based Face Texturing

Full Paper

LNCS

Kenta Matsushima, Hiroshi Shimanuki and Toyohide Watanabe. Computer-Assisted Paper Wrapping with Visualization

Full Paper

LNCS

Hui Zhao and Yanbo Huang. The F-R Model of Teaching in Chinese Universities

Full Paper

LNCS

Shi Huimin, Yi Li and Haining You. Game and Security Education

Full Paper

LNCS

Hye Sun Lee and Jong Weon Lee. Mathematical Education Game based on Augmented Reality

Full Paper

LNCS

Stis Wu, Maiga Chang and Jia-Sheng Heh. Game-based Learning Scenes Design for Individual User in the Ubiquitous Learning Environment

Full Paper

LNCS

Xu Xiaoshuang, Jun Zhang, Egui Zhu, Kebin Huang, Ruiquan Liao and Feng Wang. Analysis of Role Behavior in Collaborative Network Learning

Full Paper

LNCS

M L Chan and kc hui. Dynamic Axial Curve-pair Based Deformation

Full Paper

LNCS

Javier Torrente, Pablo Moreno-Ger and Baltasar Fernández Manjón. Learning Models for the Integration of Adaptive Educational Games in Virtual Learning Environments

Full Paper

LNCS

jung jae won and Jong Weon Lee. Hangeul Learning system

Full Paper

LNCS

Bram Vlist, van der, Rick Westelaken, van de, Christoph Bartneck, Jun Hu, Rene Ahn, Emilia Barakova, Frank Delbressine and Loe Feijs. Teaching Machine Learning to Design Students

Full Paper

LNCS

haiqing wang, xinchun cui and zaihui cao. An Ajax-Based Terminology System for E-Learning 2.0

Full Paper

LNCS

qingqing chen and Junfeng Yao. The Technical Research and System Realization of 3D Garment Fitting System Based on Improved Collision-check Algorithm

Full Paper

LNCS

Xingquan Cai, Zhitong Su and Jinhong Li. Efficient Mushroom Cloud Simulation on GPU

Full Paper

LNCS

gang chen, jinyang shi and yi li. Simulating Continuous Time-Invariant Systems Based on Frame Representation and Interpretive Structural Modeling

Full Paper

LNCS

Juliano Rodrigues Costa and Vicente Ferreira Lucena Jr. An Educational Component-Based Digital TV Middleware for the Brazilian’s System

Full Paper

LNCS

Miao Wang, Guangzheng Fei, Zijun Xin, Yi Zheng and Xin Li. 3D Freehand Canvas

Full Paper

LNCS

minzhu song, yan zhu and Sujing Zhang. EFM: A Model for Educational Game Design

Full Paper

LNCS

Daisuke Ninomiya, Kohji Miyazaki and Ryohei Nakatsu. Networked Virtual Marionette Theater

Full Paper

LNCS

jing zhang, Zhiming Zhou and Min Li. A Survey on the use of“New Perspective English Learning System” among university students

Full Paper

LNCS

Weiming DONG, Ning Zhou, Jean-Claude Paul and Baogang Hu. Tile-Based Interactive Texture Design

Full Paper

LNCS

Dominique Archambault, Thomas Gaudy, Klaus Miesenberger, Stéphane Natkin and Roland Ossmann. Towards generalised accessibility of computer games

Full Paper

LNCS

Patrick Salamin, Daniel Thalmann and frederic vexo. Two-arm haptic force-feedbacked aid for the shoulder and elbow telerehabilitation

Full Paper

LNCS

Yavuz Inal, Turkan Karakus and Kursat Cagiltay. Narratology meets avatar-based educational game design for non-players: A hard look at the debate

Full Paper

LNCS

Jian Yao, Yangsheng Wang and Bin Ding. Sparse Key Points Controlled Animation for Individual Face Model

Full Paper

LNCS

Chao Zhu, Xiaopeng Zhang, Bao-Gang Hu and Marc Jaeger. Reconstruction of Tree Crown Shape from Scanned Data

Full Paper

LNCS

XiangHua Jin, DongHeon Jang and TaeYong Kim. Evolving game NPCs based on Concurrent Evolutionary Neural Networks

Full Paper

LNCS

DongHeon Jang, XiangHua Jin and TaeYong Kim. Vision Based Pose Recognition in Video Game

Full Paper

LNCS

Dr Abdennour El Rhalibi. Virtual Environments with Content Sharing

Full Paper

LNCS

Syed Fawad Mustafa. Towards Efficient Shadow Rendering Clues for Complex Polygonal Models – Revealing a Visual Myth

Full Paper

LNCS

YAN Lamei1 YUAN Youwei. Efficient method for point-based rendering on GPUs

Full Paper

LNCS

Qilong Zhang. A Survey of Modelling and Rendering Trees

Full Paper

LNCS

Ryad Chellali, Nicolas Mollet, Cedric Dumas and Geoffroy Subileau. SyTroN: virtual desk for collaborative, tele-operated and tele-learning system with real devices

Full Paper

LNCS

Zhigeng Pan. Virtual Avatar Enhanced Nonverbal Communication from Mobile Phone to Internet

Full Paper

LNCS

Müller Wolfgang. The Potential of Interactive Digital Storytelling for the Creation of Educational Computer Games

Full Paper

LNCS

Jesus Ibanez Martinez and Xiaopeng Zhang. Memotice Board: a notice board with spatio-temporal memory

Full Paper

LNCS

Hong Su and Bo Kang. Research and Implementation of Hybrid Tracking Techniques in Augmented Museum Tour system

Short Paper

LNCS

yang zhao, Dang-en Xie and Dan Xu. Tour into Virtual Environment in the Style of Pencil Drawing

Short Paper

LNCS

Hai Yan Wu and Xun Wang. Study of Game Scheme for Elementary Historical Education

Short Paper

LNCS

Yi-Kuan Zhang, Xiao-Peng Zhang and Jiang-She Zhang. A Sufficient Condition for Uniform Convergence of Stationary p-subdivision Scheme

Short Paper

LNCS

Chuang Lin, Jeng-Shyang Pan and Zhe-Ming Lu. A Double Domain Based Robust Digital Image Watermarking Scheme

Short Paper

LNCS

Xujie Wang and Ruwei Yun. Design And Implement Of Game Speech Interaction Based On Speech Synthesis Technique

Short Paper

LNCS

Shenglian Lu, Xinyu Guo and Chunjiang Zhao. Model and Animate Plant Wilting

Short Paper

LNCS

Shangzhen Yang, Dan Liu and Xiao Zhou. The Design of Network Education Platform Based on E-learning 2.0

Short Paper

LNCS

SooHwan Kim and SeonKwan Han. The Study on Visualization Systems for Computer-Supported Collaborative Learning

Short Paper

LNCS

Haitao Liu, zhaojun liu and Zhiran Hua. Research on application of knowledge visualization method in the education game design

Short Paper

LNCS

miaomiao zeng and yueliang zhou. Designing and Developing Process-oriented Network Courseware: IMS Learning Design Approach

Short Paper

LNCS

Adi Azahar, Daut Daman, Mohd Shahrizal Sunar and Abdullah Bade. Survey on Real-Time Crowds Simulation

Short Paper

LNCS

Yun Ruwei and meng wang. Design and Implementation of Game-Based Learning Environment for Scientific Inquiry

Short Paper

LNCS

Wang Zhijun, Wang Xue and Wang Xu. Research and Implementation of Web-based E-Learning Course Auto-generating Platform

Short Paper

LNCS

shenghui zhao, guilin chen, Guoxin Wu and Ning Qian. A Strategy for Selecting Super-peer in P2P and Grid Based Hybrid System

Short Paper

LNCS

Shiqin Deng. Rational Biquartic Interpolating Surface Based on Function Values

Short Paper

LNCS

Lianguan Shen, Mujun Li, Ruifang Wang. Idea and Practice for Paperless Education of Mechanical Engineering Drawing

Short Paper

LNCS

YUAN Youwei,YAN Lamei. Animated impostors manipulation for real-time display in games design

Short Paper

LNCS

Pei Xiao and Mingyong Pang. Creating Boundary Curves of Point-set Models in Interactive Environment

Short Paper

LNCS

Li Bai and Yi Song. 3D Object Modelling for Edutainment

Short Paper

LNCS

Jia-Jiunn Lo, Ying-Chieh Wang and Shiou-Wen Yeh. WRITE: Writing Revision Instrument for Teaching English

Short Paper

LNCS

Chun Che Fung, Thitipong Nandhabiwat and Arnold Depickere. iThaiSTAR – a Low Cost Humanoid Robot for Entertainment and Teaching Thai Dances

Short Paper

LNCS

Paul Villavicencio and Toyohide Watanabe. An Approach to a Visual Semantic Query for Document Retrieval

Short Paper

LNCS

Andy Wang. Interactive Game Development with a Projector-Camera System

Short Paper

LNCS

Pavel Ocenasek. Accessibility of Web Content for Visually Impaired Users

Short Paper

LNCS